Thursday 24 November 2011

Meet The Robinsons

Disney DVD, 2007. 'Meet the Robinsons'

Took a look at this disney film for inspiration, mainly on character development. There are so many wonderful and wacky character designs in this film that it was difficult not to be inspired. A lot of the characters personalities are shown through their relationships with each other. The villain of the story, Bowler-Hat-Guy is made the way he is through his distain towards the main character, Lewis. He himself has a strange relationship with his own hat, who controls him through superior intelligence.


Character Design

Based on feedback recieved from my crit week presentation i have begun to think about the main essence for my honours project, the finished artifact. My finished piece should be around a 2 minute long animation showing a character and its development of performance shown through a personality arc.

To begin.
What causes personality arcs?








A shy character, ashamed of their appearance.



A lonely character, the way he is from events in his childhood. Lots of small failures and loss of confidence result in a depressed person devoid of hope.



Brain's Advice!
Just draw and see what comes out!

A man who tries to change who he is to please a woman but it turns out that instead of doing it for her he does it for himself.


A blinded man, depressed and given up on hope, is given a guide dog that gives him both independance and a loyal companion.



A tiger, born different from the others, feels left out and insecure about themselves. Perhaps born a strange colour or with an allergy to meat.


Wednesday 9 November 2011

Revised Aims and Objectives

Aims and Objectives, revised for crit week presentation, through the help from the project proposal.

Aim

›To explore the relationship between character personality and performance in animation and to demonstrate how one can manipulate the audience's interpretation of characters through this relationship.

Objectives

›Search for and evaluate existing media concerning character animation, focusing on design and performance to discover what has been done, what can be done, and how it is done.

›Analyse animated character performances as a case study, in particular those which show a personality arc, to discover the extent to which it shows the character’s personality.
›Using knowledge gained, conduct  practice-based research, experimenting with a single visual character design with multiple personalities, applying theories of personality affecting performance and evaluate the findings ascertained through this, in regards to the aim.
›Design and create an animated sequence which shows an original character design and the development of performance through a personality arc . Analyse and evaluate the relevance to the aim. 

(An objective that I am still considering, to address the audience interpretation aspect of the aim)

Conduct Interviews using the finished artefact to discover if audience interpretation of characters from design is manipulated through performance and how this is achieved.

Friday 4 November 2011

Inspiration

(Find a more appropriate way to lay out images)


Wade, D. 2007.'Exposé 5 : finest digital art in the known universe'
Mylor: Ballistic Publishing, Australia.
Sword of Angels
Marek Okon
The Commodore
Marta Dahlig

My Little Arsonist
Charli Siebert

Princess Predator
Denise Mrackova
War of Angels
Todd Lockwood

Grace of the Snow
Soa Lee
Balthazar
Kekai Kotaki
Euphrates Disaster
Thitipon Dicruen
Can't Stand the Light
Natascha Roeoesli
Sky of Kaloulo
Jian Guo
Grenth
Kekai Kotaki
Phoegasus
Daniel Dociu

Red, White and Blue Corn
Holli Alvarado

In My Other Life
Madalina Iordache-Levay

Wounded Machinery
Marcela Bolivar
Insane Asylum Surgery II
Cyril Van Der Haegan

Big Bad Bunny Eater
Bobby Chiu

Selfillumination 2
Andre Kutscherauer


Cortina, Francisco, A. 2007. 'd'artiste : digital artists master class : character modelling'
Mylor : Ballistic Publishing, Australia.
Etaine
Eun-hee Choi

Jealousy
Steven Stahlberg

One Last Time
Steven Stahlberg

Mermaid
Pascal Blanché