Aim
To explore the relationship
between character personality and performance in animation and to
demonstrate how one can manipulate the audience's
interpretation of characters through this relationship.
Objectives
Search for and evaluate existing media
concerning character animation, focusing on design and performance
to
discover what has been done, what can be done, and how it is done.
Analyse animated character performances
as a case study, in particular those which show a
personality arc, to discover the extent to which it shows the
character’s personality.
Using knowledge gained, conduct
practice-based research, experimenting with a single visual character design
with multiple personalities, applying theories of personality affecting
performance and evaluate the findings ascertained through this, in
regards to the aim.
Design and create an animated sequence
which shows an original character design and the development of performance
through a personality arc . Analyse and evaluate the relevance
to the aim.
(An objective that I am still considering, to address the audience interpretation aspect of the aim)
Conduct Interviews using the finished
artefact to discover if audience interpretation of characters from design is
manipulated through performance and how this is achieved.
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