![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoHoSLzWRt8hpbpf0a-Uq1HjBwq_uiAm-JTFPgHKz5NIvs0Yx0v6gl50v9N88zBndyli9srmfpslUFYLTzu2mhmKTlx_xPIApCJgG83OVAkVKEc50u65eVJtC7ZUQj4SwiksDpNQyg7OE/s320/Screen+Shot+2012-02-22+at+18.40.34.png)
A lot of work had to be done to ensure that the topology is suitable for animation, as well as the skeletal rig. Although they are far from perfect, i am hoping that they are to the best of my limited knowledge and will allow me to display a satisfactory animation with them.
I'm going to try and stress that the focus of my project is animation and not this part of the pre production, while still displaying my ability to perform tasks such as modelling and rigging.
No comments:
Post a Comment